﻿
//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
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// copy of this software and associated documentation files (the “Software”),
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#include "RegisterSnapStrategyUtils.h"
#include "OwnerPtr.h"
#include "IModelLine.h"
#include "UniIdentity.h"
#include "IPureGraphicsElement.h"
#include "IElementSnapStrategy.h"
#include "IInteractionSnapManager.h"

#include "Snap\PointSnapStrategy.h"
#include "Snap\ModelLineSnapStrategy.h"
#include "EnableCompileWarning_The_LAST_IncludeInCpp.h" 

using namespace gcmp;
using namespace Sample;

namespace Sample
{
    /// 泛型函数用于注册各种有GetImplementationUid()函数的ElementClass的自定义捕捉策略
    template<class ElementClass, class ElementSnapStrategyClass>
    void RegisterElementSnapStrategy()
    {
        auto* pMgr = gcmp::IInteractionSnapManager::Get();
        DBG_WARN_AND_RETURN_VOID_UNLESS(pMgr, L"pMgr为空",L"GDMP",L"2023-12-30");
        gcmp::OwnerPtr<gcmp::IElementSnapStrategy> opSnapStrategy = NEW_AS_OWNER_PTR(ElementSnapStrategyClass);
        DBG_WARN_AND_RETURN_VOID_UNLESS(opSnapStrategy, L"opSnapStrategy为空",L"GDMP",L"2023-12-30");
        pMgr->AddStrategy(ElementClass::GetImplementationUid(), TransferOwnership(opSnapStrategy));
    }

    void Sample::RegisterSnapStrategy()
    {
        /// 注册IPureGraphicsElement中的自定义捕捉点
        RegisterElementSnapStrategy<IPureGraphicsElement, PointSnapStrategy>();
        /// 注册IModelLine中的自定义捕捉点
        RegisterElementSnapStrategy<IModelLine, ModelLineSnapStrategy>();
    }
}

